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Rorzer

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 69 total)
  • Author
    Posts
  • in reply to: Problems In Posting killmarks mods on modhub #3200

    Rorzer
    Keymaster

    Been working on this :) .
    Mods should be accepted within the next 48 hours.

    contact me directly
    in reply to: Problems In Posting killmarks mods on modhub #3194

    Rorzer
    Keymaster

    Currently I’m working on other stuff for the site (ModHub Downloader). I’ll have to kick the other staff into gear! :)

    contact me directly
    in reply to: Problems In Posting killmarks mods on modhub #3187

    Rorzer
    Keymaster

    “Do not repeatedly send submissions. They are checked and moderated before appearing on the site.”
    Says at the top of the submission form.

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    in reply to: Vinyl Scatch Killmarks For CF By Viral_Slientskills #3184

    Rorzer
    Keymaster

    Please use the mod submissions for posting mods. Mediafire links etc are not permitted on the site.

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    in reply to: The Legend of Spyro Mod #3176

    Rorzer
    Keymaster

    Mod submissions do not instantly appear on the site. They are processed and checked before being added by a member of staff. (Please don’t spam the submissions! We saw it the first time!)

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    in reply to: About the CFTool(resolution) #3081

    Rorzer
    Keymaster

    CF Tool simply changes items that are in the game. I can’t physically change the resolution of the game unless I was to muck around with the .exe in strange ways I’m afraid (something I don’t plan to do!). All the resolutions listed on CF Tool are the all of the ones that the game can run at.

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    in reply to: cf guns skins #3073

    Rorzer
    Keymaster

    Gun skins are illegal/require you to modify .REZ files/can get you banned. They will never be found on ModHub.

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    in reply to: Submiting A MOD #3053

    Rorzer
    Keymaster

    What error is it showing when you try to submit?

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    in reply to: (Working) Steam UI #3051

    Rorzer
    Keymaster

    Yeh I will :) on holiday at the moment as I said though.

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    in reply to: (Working) Steam UI #3048

    Rorzer
    Keymaster

    Just hidden your post so the mod doesn’t ‘get out’ :) .

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    in reply to: (Working) Steam UI #3031

    Rorzer
    Keymaster

    Yeh I’d be happy to. The only issue is that I’m on holiday (out of the country) for 2 weeks starting Tuesday meaning I won’t get a chance to work on it for a while.

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    in reply to: (Working) Steam UI #3026

    Rorzer
    Keymaster

    Looks very nice. My first question however would be: Why use the old steam style rather than the new one? :)

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    in reply to: ModHub Downloader Suggestions? #2481

    Rorzer
    Keymaster

    Adjustable size/full screen isn’t something I plan to do or add to the Downloader. I may be including a feature to have fullscreen/full size imagery popups on the Downloader but that’s about as far as I’ll be going on the size front I’m afraid.

    Back/Forwards buttons are a possibility, I’ll have to work out a logical way of doing them/placing them into the program. It may be I include the category in the title up top so that you can click back to it :) .

    I’ll put up a thread in a sec of the overall suggestions/features I plan to add.

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    in reply to: CF Tool Installation #2476

    Rorzer
    Keymaster

    You run the EXE. There is nothing to install.

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    in reply to: Sound Mods still not DLable. #2444

    Rorzer
    Keymaster

    That’s not a bug as such, they simply haven’t been converted/approved on the server side to work with the Downloader. Sound mods are relatively large so take a while to upload, I’ve been working through them for a while now but I ran out of time last night to sort them all, most of them should be finished by tonight.

    contact me directly
Viewing 15 posts - 16 through 30 (of 69 total)